What happens when an initial project fails? You search for other opportunities, which is precisely what happened when Niagara College turned 3-D software originally developed for the transportation sector into a successful land use planning tool for Ontario's wine industry.
In the world of wine almost nothing appeals more to
snobs than location. Is it a French or Italian wine?
A wine from Burgundy or Bordeaux? Did it come from
the châteaux of the Rothschilds or the more plebeian
land bisected by Ontario's Cattail Creek?
A uniquely Ontario locational element is about to be
added to this frenetic pinpointing - the Vineyard
Engine. It brings wine specificity down to its most
basic level. "A vineyard can have 50,000 vines, and
we are capable of putting together a database for
each of those vines individually," says Marti
Jurmain, director of research and innovation at
Niagara College's Niagara-on-the-Lake campus.
Sensors, including the Global Positioning Systems
(GPS) and geographic information systems (GIS), allow
all the things related to a vineyard - soil type,
yield volumes, sunlight, wind, temperature, drainage
and more than a dozen other properties - to flow into
a database. Viticulturists can then theoretically
treat each vine differently and produce an individual
bottle of wine the provenance of which is tied to
unique, and possibly stellar, vine-by-vine growing
conditions.
According to Jurmain, vineyard owners today are
monitoring so-called sentinel vines, the grapes often
found at the end of a row. They are using this
information to create different vintages from grapes
growing in the same field. Indeed, a version of the
monitoring system and database has already been used
to produce three different types of Riesling in a
single Ontario vineyard.
If all this sounds like visions from an oenophile's
heaven, you may have missed what is quite possibly
the most striking thing about the data-gathering and
simulation system that Niagara is using as part of
its wider farmer's field mapping effort known as the
PrAgMatic Project.
It is the fruit of an initial failure and, in so
being, reflects how Niagara has been using missteps
as a way of changing, sometimes dramatically, the
applications of its research.
Before considering the Vineyard Engine, Niagara
students and teachers had been developing 3-D
software to simulate what would happen to automotive
traffic flow when changes of various sorts
occurred.
They succeeded in creating a package that could
visualize traffic in real-world, real-time
simulations. "But when it was mostly completed and we
went out to major engineering firms, we found that
because of the complexity of modelling and the time
it took to create a model, our product just wasn't
saleable," says Michael Duncan, the principal
investigator on the project.
But upon reflecting what they could do, Duncan and
others realized that the traffic jams they had
modelled were not unlike very slow-growing vines or
other crops. This meant, in theory, that one could
transfer the software from helping move congested
cars to day-to-day field management.
This is the second time the Niagara group turned
success into failure. Its original funding aimed to
create 3-D virtual reality software to aid local
manufacturers in designing machinery and other
products.
But they found the market wasn't there.
So they looked around and noticed that there appeared
to be a singular lack of 3-D visualizations that were
being used for land use planning efforts in the
region. They realized their manufacturing software
could be modified to perform this exact task.
That reconfiguration of applied research eventually
would lead to the establishment of Niagara College's
Centre for Advanced Visualization, a spinoff company
specializing in land use visualization.
The college's success has translated into it becoming
a major training centre for student research
assistants - 150 students a year now go through a
research training program - and a life lesson for the
researchers involved.
"What we have learned is something organic," says
Jurmain. "Things evolve. Things move on."
Then Duncan adds, "Our original research plan and
most of our original ideas and technology are still
in play. They've adapted and changed, but they're
still us. It's like you might not recognize the
dinosaurs because they look like birds now, but the
basic dinosaur concept hasn't become extinct."
